The game works best using Keyboard and Mouse but for those who would like to use an Xbox-style controller, I've been working on implementing gamepad controls for the game. Who would have thought that would be such a pain. For some reason that isn't already something that Unreal has setup for navigating through the game menus. It apparently isn't as simple as clicking a mouse button on a menu item and then running code. So I've been working on getting the gamepad setup from scratch for days now. That was not fun and I lost a lot of hair in the process. It's is mostly all working good now. Still need to fix up some rough edges but the framework is there.
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AuthorJeremy Smith Archives
January 2024
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